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Anno's math games III

Anno, Mitsumasa, 1926-1991
Books
Picture puzzles, games, and simple activities introduce the mathematical concepts of abstract thinking, circuitry, geometry, and topology.
Main title:
Anno's math games III / Mitsumasa Anno.
Edition:
1st American ed.
Imprint:
New York : Philomel Books, 1991.
Collation:
103 p. : ill. (some col.) ; 25 cm.
Notes:
Translation of: Hajimete deau s¿ugaku no ehon.
ISBN:
039922274X
Dewey class:
793.74
Language:
EnglishJapanese
BRN:
25292
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